Supply
A system for player based supply & demand.
Functions
impulse.Supply.Add(id, count)
View source »Add supply to a stock.
Parameters
-
id
int
Supply Id.
-
count
int
Amount of stock to add.
impulse.Supply.Define(data)
View source »Creates a new stock system.
Parameters
-
data
supply table.
Returns
-
int
Supply ID.
impulse.Supply.Get(id)
View source »Gets the amount of supply a given id has.
Parameters
-
id
int
The id of the supply.
Returns
-
int
The stock.
impulse.Supply.Take(id, count)
View source »Takes supply away.
Parameters
-
id
int
The supply id.
-
count
int
How much to take away.