Recognize

Handles players being able to know other people.

Functions

Player:InitializeKnownPlayers()

Internal

This is an internal function! You are able to use it, but you risk unintended side effects if used incorrectly.

Deprecated

This is a deprecated function! You are able to use it, but you risk breaking code when the function is eventually removed..

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Init function.

Player:RefreshKnown(currentData)

Deprecated

This is a deprecated function! You are able to use it, but you risk breaking code when the function is eventually removed..

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Refresh memory for player.

Parameters

  • currentData

Player:Remember(target)

Internal

This is an internal function! You are able to use it, but you risk unintended side effects if used incorrectly.

Deprecated

This is a deprecated function! You are able to use it, but you risk breaking code when the function is eventually removed..

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Remembers the target, their name will always appear for the given team. This method is quite expensive, as it will sync a lot of values to players and the Database. So use it sparingly or just let the framework do it's thing.

Parameters

  • target Entity

    The player to remember.

Player:ResetMemory(target)

Deprecated

This is a deprecated function! You are able to use it, but you risk breaking code when the function is eventually removed..

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Resets memory for target.

Parameters

  • target Entity

    The person to forget.