Loot
The looting system.
Generation and what not.
Functions
impulse.Loot.GenerateFromPool(pool)
Internal
This is an internal function! You are able to use it, but you risk unintended side effects if used incorrectly.
Generates loot from a pool.
Parameters
-
pool
string
The key for the loot pool.
Returns
-
table
The loot.
-
int
The amount of items.