Description
Handles players being able to describe themselves.
Functions
impulse.Description.DBCache(id, teamid, noerror)
This is an internal function! You are able to use it, but you risk unintended side effects if used incorrectly.
Loads the description from the database and caches it for local use.
Parameters
-
id
int
The owners main database ID.
-
teamid
int
The id of the team the description is used on.
-
noerror
boolean
default: false
If true, disables the error if no description is found.
impulse.Description.DBSet(id, teamid, desc)
This is an internal function! You are able to use it, but you risk unintended side effects if used incorrectly.
Sets the players description for a team on the database.
Parameters
-
id
int
The owners main database ID.
-
teamid
int
The id of the team the description is used on.
-
desc
string
The description to use.
Player:SetDescription(rpdesc, saveOnDb, onTeam)
View source »Updates a players description, only updates the specific team unless otherwise specified.
Parameters
-
rpdesc
string
The description to update to.
-
saveOnDb
boolean
default: true
Should we save this to the database.
-
onTeam
int
optional
The team to have the description for, defaults to active team.
Player:UseSavedDescription(teamID)
This is an internal function! You are able to use it, but you risk unintended side effects if used incorrectly.
Updates the players description to their DB one.
Parameters
-
teamID