BaseClass
Controls inventory item creation and management via the usage of classes and bases.
Functions
impulse.BaseClass.Constructor(BASE_CLASS, OBJECT)
Internal
This is an internal function! You are able to use it, but you risk unintended side effects if used incorrectly.
Creates a new base class interface, this doesn't immediately link to a literal item.
Parameters
-
BASE_CLASS
-
OBJECT
Returns
-
table
The new base class.
impulse.BaseClass.GetBase(BASE_CLASS)
Internal
This is an internal function! You are able to use it, but you risk unintended side effects if used incorrectly.
Returns a baseclass table given the base class name.
Parameters
-
BASE_CLASS
string
The base class name.
Returns
-
table
The base class table.